Version 3.6
' Follow me for Sex
' <type>:
'			b	 	basic: simple idle animation with one animation file
'			o		AnimObject: basic animation with one or more AnimObjects
'			s		sequenced animation (SA): first of at least 2 animation played as sequence 
'			so		sequenced optimized: SA with AnimObjects and optimized Equip/UnEquip 
'			fu		furniture animation: first of at least 3 animations played on a furniture object
'			fuo		furniture animation optimized: fu with AnimObjects and optimized Equip/UnEquip
'			+		second to last animation of a s/so/fu/fuo definition 
'			ofa		offset arm animation: animations modifying arm position while other animations play  
'			pa		paired animation
' 			km		killmove
'
' <option>: 
'			a		acyclic animation: 1-time only (default: cyclic)
'			o		one or more AnimObjects
'			Tn		transition next: character keeps position after -a animation (no IdleForceDefaultState)
'			h		headtracking ON (default OFF)
'			Bn.m	blendtime n.m sec
'			k		"known" animation file (part of vanilla or different mod) -> excl. from consistance check
'			bsa		animation file part of bsa file -> excluded from consistence check 
'			st		sticky AO -> AO will not be unequipped at the end of animation (last animation only)
'			D<time>	animation duration (pa and km only)
'			T<AnimEvent>/<time>	triggered AnimEvents during pa/km animations

s -a,B0.2 fm4sKiss1_A1_S1 fm4sKiss1_A1_S1.HKX
+ -B0.2 fm4sKiss1_A1_S2 fm4sKiss1_A1_S2.HKX
+ -a,B0.2 fm4sKiss1_A1_S3 fm4sKiss1_A1_S3.HKX

s -a,B0.2 fm4sKiss1_A2_S1 fm4sKiss1_A2_S1.HKX
+ -B0.2 fm4sKiss1_A2_S2 fm4sKiss1_A2_S2.HKX
+ -a,B0.2 fm4sKiss1_A2_S3 fm4sKiss1_A2_S3.HKX

s -a,B0.2 fm4sKiss2_A1_S1 fm4sKiss2_A1_S1.hkx
+ -B0.2 fm4sKiss2_A1_S2 fm4sKiss2_A1_S2.HKX
+ -a,B0.2 fm4sKisss2_A1_S3 fm4sKiss2_A1_S3.HKX

s -a,B0.2 fm4sKiss2_A2_S1 fm4sKiss2_A2_S1.hkx
+ -B0.2 fm4sKiss2_A2_S2 fm4sKiss2_A2_S2.HKX
+ -a,B0.2 fm4sKiss2_A2_S3 fm4sKiss2_A2_S3.HKX

s -a,B0.2 fm4sKiss3_A1_S1 fm4sKiss3_A1_S1.HKX
+ -B0.2 fm4sKiss3_A1_S2 fm4sKiss3_A1_S2.HKX
+ -a,B0.2 fm4sKiss3_A1_S3 fm4sKiss3_A1_S3.HKX

s -a,B0.2 fm4sKiss3_A2_S1 fm4sKiss3_A2_S1.HKX
+ -B0.2 fm4sKiss3_A2_S2 fm4sKiss3_A2_S2.HKX
+ -a,B0.2 fm4sKiss3_A2_S3 fm4sKiss3_A2_S3.HKX

s fm4sCumOnMe_A1_S1 fm4sCumOnMe_A1_S1.HKX
+ fm4sCumOnMe_A1_S2 fm4sCumOnMe_A1_S2.HKX

s fm4sCumOnMe_A2_S1 fm4sCumOnMe_A2_S1.HKX
+ fm4sCumOnMe_A2_S2 fm4sCumOnMe_A2_S2.HKX

s fm4sCumOnMe_A3_S1 fm4sCumOnMe_A3_S1.HKX
+ fm4sCumOnMe_A3_S2 fm4sCumOnMe_A3_S2.HKX
+ fm4sCumOnMe_A3_S3 fm4sCumOnMe_A3_S3.HKX

b fm4sPissF1 fm4sPissF1.hkx
b fm4sPissF2 fm4sPissF2.hkx
b fm4sPissF3 fm4sPissF3.hkx

b fm4sPissMF1 fm4sPissMF1.hkx
b fm4sPissMF2 fm4sPissMF2.hkx

b fm4sPissM1 fm4sPissM1.hkx
b fm4sPissM2 fm4sPissM2.hkx
b fm4sPissM3 fm4sPissM3.hkx

s -a,Tn,B1.0 fm4sLayDownEnter fm4sLayDownEnter.hkx
+ fm4sLayDownLoop fm4sLayDownLoop.hkx
b -a,B1.0 fm4sLayDownExit fm4sLayDownExit.hkx

' Dances
b -a,h fm4sPoleDance fm4sPoleDance.hkx ' 1:37 -> 97
b -h,a fm4sA1 fm4sDanceA1.hkx ' Excited dance 3:50 -> 230
b -h,a fm4sA2 fm4sDanceA2.hkx ' Excited dance
b -h,a fm4sB1 fm4sDanceB1.hkx ' Karma 3:21 -> 201
b -h,a fm4sB2 fm4sDanceB2.hkx ' Karma
b -h,a fm4sC1 fm4sDanceC1.hkx ' Suspicious 4:45 -> 285
b -h,a fm4sC2 fm4sDanceC2.hkx ' Suspicious
b -h,a fm4sC3 fm4sDanceC3.hkx ' Suspicious
b -h,a fm4sD1 fm4sDanceD1.hkx ' Look at me 3:16 -> 196
b -h,a fm4sD2 fm4sDanceD2.hkx ' Look at me
b -h,a fm4sE1 fm4sDanceE1.hkx ' Pump it 3:52 ->  232
b -h,a fm4sE2 fm4sDanceE2.hkx ' Pump it
b -h,a fm4sE3 fm4sDanceE3.hkx ' Pump it
b -h,a fm4sF1 fm4sDanceF1.hkx ' Shake it 2:46 -> 166
b -h,a fm4sF2 fm4sDanceF2.hkx ' Shake it
b -h,a fm4sG1 fm4sDanceG1.hkx ' Gangnam style  3:36 -> 216
b -h,a fm4sG2 fm4sDanceG2.hkx ' Gangnam style
b -h,a fm4sG3 fm4sDanceG3.hkx ' Gangnam style
b -h,a fm4sH1 fm4sDanceH1.hkx ' Spaces 2:47 -> 167
b -h,a fm4sH2 fm4sDanceH2.hkx ' Spaces
b -h,a fm4sI1 fm4sDanceI1.hkx ' Desperation 3:24 -> 204
b -h,a fm4sI2 fm4sDanceI2.hkx ' Desperation
b -h,a fm4sI3 fm4sDanceI3.hkx ' Desperation
b -h,a fm4sJ1 fm4sDanceJ1.hkx ' Shapes 3:42 -> 222
b -h,a fm4sJ2 fm4sDanceJ2.hkx ' Shapes
b -h,a fm4sK1 fm4sDanceK1.hkx ' Kick in 3:20 -> 200
b -h,a fm4sK2 fm4sDanceK2.hkx ' Kick in 
b -h,a fm4sL1 fm4sDanceL1.hkx ' Poses 2:32 -> 152
b -h,a fm4sL2 fm4sDanceL2.hkx ' Poses
b -h,a fm4sL3 fm4sDanceL1.hkx ' Poses

' Stripping Animations
' Boots1		Remove Armor Boots			140 frames - 4.67 sec
' Boots2		Remove Cloth Boots			185 frames - 6.17 sec
' Armor1		Remove Armor chestpiece	181 frames - 6.03 sec
' Armor2		Remove Cloth Dress			140 frames - 4.67 sec
' Undies1		Remove Panties					93 frames - 3.1 sec
' Undies2		Remove Bra							105 frames - 3.5 sec

b -a fm4sStripBoots1 fm4sStripBoots1.hkx
b -a fm4sStripBoots2 fm4sStripBoots2.hkx
b -a fm4sStripArmor1 fm4sStripArmor1.hkx
b -a fm4sStripArmor2 fm4sStripArmor2.hkx
b -a fm4sStripUndies1 fm4sStripUndies1.hkx
b -a fm4sStripUndies2 fm4sStripUndies2.hkx


b -Tn fm4sBathInShowerFace fm4sBathInShowerFace.hkx
b -Tn fm4sBathInShowerArms fm4sBathInShowerArms.hkx
b -Tn fm4sBathInShowerLegs fm4sBathInShowerLegs.hkx

b -a,Tn fm4sBathInBathtubEnter fm4sBathInBathtubEnter.hkx
b -Tn fm4sBathInBathtubFace fm4sBathInBathtubFace.hkx
b -Tn fm4sBathInBathtubLegs fm4sBathInBathtubLegs.hkx
b -Tn fm4sBathInBathtubArms fm4sBathInBathtubArms.hkx
b -Tn fm4sBathInBathtubStay fm4sBathInBathtubStay.hkx
b -Tn fm4sBathInBathtubLookRight fm4sBathInBathtubLookRight.hkx
b -Tn fm4sBathInBathtubLookLeft fm4sBathInBathtubLookLeft.hkx
b -a,Tn fm4sBathInBathtubExit fm4sBathInBathtubExit.hkx

' Pillory
fu -a fm4sPillory_Enter fm4sPillory.hkx
+ fm4sPillory_Loop fm4sPillory.hkx
+ -a fm4sPillory_Exit fm4sFurnitureExit.hkx

b fm4sFFollowPose fm4sFFollowPose.hkx
b fm4sMFollowPose fm4sMFollowPose.hkx



